圣域2:黄金版手动添加击飞效果教程
2013-07-11 17:32:11 作者:霸气侧漏
《圣域2:黄金版》技能击飞MOD,手动添加击飞效果教程。
首先,用记事本打开游戏目录⁄scripts⁄shared⁄spells.txt
然后,参考后文进行修改。
he_st_eissplitter ——红色的位置是“技能名称”所在
附录含有游戏中技能所对应的名称
entry9 = {"et_chance_piercing", 334, 2, 6, 5 },——紫色是原版entryX所在
entry10 = {"et_hurl_enemy", 1000, 0, 0, 9 }, ——棕色是修改后entryX所在
方法:
搜索找到想要修改的“技能名称”位置;
下拉找到连续的entry栏(“原版”连续entry中最大数字X);
在entryX 后面添加额外一行: entryX= {"et_hurl_enemy", 1000, 0, 0, 9 },
X的数值为X+1
添加的额外一行之前需要手动输入两个Tab(按两下Tab键位)
注意不要少了逗号 “, ”
冰冷荆棘
原版:
mgr.defineSpell( "he_st_eissplitter", {
eiStateName = "cSpellCast",
fxTypeCast = "FX_HE_EISSPLITTER_C",
fxTypeSpell = "FX_HE_EISSPLITTER",
fxTypeCastSpecial = "FX_HE_CAST_K",
duration = 1.500000,
animType = "ANIM_TYPE_SM07",
animTypeApproach = "ANIM_TYPE_INVALID",
animTypeRide = "ANIM_TYPE_INVALID",
animTypeSpecial = "ANIM_TYPE_RIDESM01-SPECIAL",
causesSpellDamage = 1,
tokens = {
entry0 = {"et_maxangle_cone", 180, 2, 0, 8 },
entry1 = {"et_spelldamage_ice", 700, 350, 0, 133 },
entry2 = {"et_spelldamage_physical", 700, 350, 0, 133 },
entry3 = {"et_missile_adapt", 2900, 315, 0, 9 },
entry4 = {"et_missile_adapt", 470, 27, 1, 9 },
entry5 = {"et_spelldamage_ice", 490, 245, 2, 133 },
entry6 = {"et_chance_criticalhit", 98, 2, 3, 5 },
entry7 = {"et_chance_piercing", 334, 2, 4, 5 },
entry8 = {"et_missile_adapt", 470, 27, 5, 9 },
entry9 = {"et_chance_piercing", 334, 2, 6, 5 },
},
fightDistance = 525.000000,
aspect = "EA_HE_STORM",
cooldown = 0.000000,
soundProfile = 0,
cost_level = 250,
cost_base = 500,
focus_skill_name = "skill_HE_storm_focus",
lore_skill_name = "skill_HE_storm_lore",
spellClass = "cSpellHeEissplitter",
spellcontroltype = "eCAtype_a_effect_cone",
sorting_rank = 2,
})
冰冷荆棘
修改后:
mgr.defineSpell( "he_st_eissplitter", {
eiStateName = "cSpellCast",
fxTypeCast = "FX_HE_EISSPLITTER_C",
fxTypeSpell = "FX_HE_EISSPLITTER",
fxTypeCastSpecial = "FX_HE_CAST_K",
duration = 1.500000,
animType = "ANIM_TYPE_SM07",
animTypeApproach = "ANIM_TYPE_INVALID",
animTypeRide = "ANIM_TYPE_INVALID",
animTypeSpecial = "ANIM_TYPE_RIDESM01-SPECIAL",
causesSpellDamage = 1,
tokens = {
entry0 = {"et_maxangle_cone", 180, 2, 0, 8 },
entry1 = {"et_spelldamage_ice", 700, 350, 0, 133 },
entry2 = {"et_spelldamage_physical", 700, 350, 0, 133 },
entry3 = {"et_missile_adapt", 2900, 315, 0, 9 },
entry4 = {"et_missile_adapt", 470, 27, 1, 9 },
entry5 = {"et_spelldamage_ice", 490, 245, 2, 133 },
entry6 = {"et_chance_criticalhit", 98, 2, 3, 5 },
entry7 = {"et_chance_piercing", 334, 2, 4, 5 },
entry8 = {"et_missile_adapt", 470, 27, 5, 9 },
entry9 = {"et_chance_piercing", 334, 2, 6, 5 },
entry10 = {"et_hurl_enemy", 1000, 0, 0, 9 },
},
fightDistance = 525.000000,
aspect = "EA_HE_STORM",
cooldown = 0.000000,
soundProfile = 0,
cost_level = 250,
cost_base = 500,
focus_skill_name = "skill_HE_storm_focus",
lore_skill_name = "skill_HE_storm_lore",
spellClass = "cSpellHeEissplitter",
spellcontroltype = "eCAtype_a_effect_cone",
sorting_rank = 2,
})
he_st_eissplitter ——红色的位置是“技能名称”所在
附录含有游戏中技能所对应的名称
entry9 = {"et_chance_piercing", 334, 2, 6, 5 },, ——紫色是原版entryX所在
entry10 = {"et_hurl_enemy", 1000, 0, 0, 9 }, ——棕色是修改后entryX所在
Spells中英文技能对应的“技能名称”:
六翼天使
盛怒打击
Pelting Strikes se_co_schlaghagel
空翻攻击
Assailing Somersault se_co_wirbelsprung
心灵之锤
Soul Hammer se_co_seelenhammer
冲劲十足
Dashing Alacrity se_co_befluegeln
战斗姿态
Battle Stance se_co_kampfhaltung
神力复原
Hallowed Restoration se_cm_heilen
致死重击
Baneful Smite se_cm_blitz
辐射光柱
Radiant Pillar se_cm_lichtsaeule
灌输信仰
Instill Belief se_cm_bekehrung
净化光辉
Cleaning Brilliance se_cm_lichtaura
大天使之怒
Archangel's Wrath se_te_schwertfeuer
神力防护
Divine Protection se_te_notschild
光华新星
Flaring Nova se_te_schockwelle
防护能量
Warding Energy se_te_energieschild
能量武器
beeEffGee se_te_beeeffgee
审判官
无情之刑
Callous Execution in_in_hinrichtung
无情毁损
Ruthless Mutilation in_in_verstuemmelung
狂热激情
Frenetic Fervor in_in_eifer
净化惩戒
Purifying Chastisement in_in_kasteiung
苦修枷刑
Mortifying Pillory in_in_pranger
闪电阵
Levin Array in_po_faecherblitz
强力猛推
Raving Thrust in_po_machtstoss
群集大旋涡
Clustering Maelstrom in_po_machtsog
狂热二重身
Zealous Doppelganger in_po_doppelgaenger
狂热二重身(buff)
Zealous Doppelganger Buff in_po_doppelgaenger_buff
两极反转
Reverse Polarity in_po_vergeltung
恐怖麻痹
Paralyzing Dread in_uw_entsetzen
驱逐灵魂
Dislodged Spirit in_uw_seelenraub
无情镇压
Inexorable Subjugation in_uw_versklavung
亵渎喷发
Eruptive Desecration in_uw_schaendung
灵魂掠夺
Soul Reaver in_uw_seelenfaenger
高等精灵
祖火球
Ancestral Fireball he_in_feuerball
炽燃风暴
Blazing Tempest he_in_feuersturm
流星火雨
Incendiary Shower he_in_meteor
炎魔
Fire Demon he_in_feuerdaemon
炙热肌肤
Incandescent Skin he_in_feuerhaut
冰冷荆棘
Glacial Thorns he_st_eissplitter
霜冻闪光
Frost Flare he_st_frostschlag
狂暴雨云
Raging Nimbus he_st_schneesturm
湍降遮罩
Cascading Shroud he_st_nebelform
水晶肌肤
Crystal Skin he_st_kristallhaut
钴元素打击
Cobalt Strike he_ar_energieblitz
幽影步
Shadow Step he_ar_teleport
强劲鼓舞
Grand Invigoration he_ar_regenerationskraft
驱逐魔法
Expulse Magic he_ar_bannkreis
魔法转化攻击
Magic Coup he_ar_magischerschlag
暗影战士
毁灭冲击
Ruinous Onslaught sk_hc_rammstoss
魔力击
Demonic Blow sk_hc_harterschlag
镰割扫击
ScythingSweep sk_hc_befreiungsschlag
鼓舞令
Rousing Command sk_hc_kampfruf
强力回复
Grim Resilience sk_hc_willensstaerke
狂杀作乐
Killing Spree sk_tc_kampfrausch
强化旗
Augmenting Guidon sk_tc_standarte
强劲反弹
ReflectiveEmenation sk_tc_umlenkung
暴跳如雷
Frenzied Rampage sk_tc_attacke
战斗腾跃
Belligerent Vault sk_tc_sprung
幽灵手
Spectral Hand sk_ap_geisterhand
暗影帐幕(buff)
ShadowVeil Buff sk_ap_geistform_buff
暗影帐幕
ShadowVeil sk_ap_geistform
骸骨堡垒
Skeletal Fortification sk_ap_unterstuetzung
召集灵魂
Rallied Souls sk_ap_kampfbefehl
冥府忠士
Nether Allegiance sk_ap_kohorte
森林女神
破坏冲击
Ravaged Impact dr_hu_konzentrierterangriff
标枪攻击
Darting Assault dr_hu_angriffsserie
丛林飞行
Forest Flight dr_hu_sprint
尘卷风
Dust Devil dr_hu_wirbeln
邪恶掠夺者
Sinister Predator dr_hu_projektilfokus
扭曲刑罚
Twisted Torment dr_vo_quaelen
恶毒疫病
Viperish Disease dr_vo_krankheit
恶意图腾
Malicious Totem dr_vo_totem
邪恶诅咒
Black Curse dr_vo_verderbensfluch
濒死意志
Moribund Animus dr_vo_zombie
纠缠藤蔓
Tangled Vine dr_nm_wucherwurzel
感触圣地 Goldenglade Touch dr_nm_handauflegen
敏锐心智
Acute Mind dr_nm_wacherverstand
土生尖刺
Edaphic Lances dr_nm_bodenspiesse
远古树皮
Ancient Bark dr_nm_rindenhaut
神庙守卫
战斗扩展
Battle Extension tw_cc_kampfarm
致命长矛
Deathly Spears tw_cc_todesspiesse
战斗警戒(buff)
Combat Alert Buff tw_cc_kampfaura_buff
战斗警戒
Combat Alert tw_cc_kampfaura
T能量遮罩
T-Energy Shroud tw_cc_tkampfschild
专注一击
Dedicated Blow tw_cc_schoepfungsschlag
强化射击
Amplifying Discharge tw_te_projektil
怒火冲天
Furious Emblazer tw_te_flammenwerfer
强化射击
Archimedes Beam tw_te_archimedisstrahl
震动轻击
Jolting Touch
tw_te_tschock
浮空推进
Propelled Levitation tw_te_levitieren
远古变异
Primal Mutation tw_en_mutieren
充电网格
Charged Grid tw_en_energienetz
不可触力
Untouchable Force tw_en_schockpulse
炽热余火
Fiery Ember tw_en_gluthitze
瞬息寒冰
Icy Evanescence tw_en_eiseskaelte
Horse Combat Arts
Charge mount_sturmangriff
Rear Up mount_aufbaeumen
Leap mount_sprung
Dragon Mage Combat Arts
永恒之火
Eternal Fire dm_dm_ewigesfeuer
巨龙袭击
Dragon Strike dm_dm_drachenschlag
幼龙伙伴
Familiar dm_dm_vertrauter
巨龙形态
Dragon Form dm_dm_drachenform
DF-Fire Odem dm_form_drgn_feuerwand
DF-Jump dm_form_drgn_teleport
DF-Fireball dm_form_drgn_feuerball
狂暴巨龙
Dragon Berserk dm_dm_berserkerform
DB-Frenzy dm_form_brsrk_blutrausch
DB-Lacerate dm_form_brsrk_zerfetzen
阵风
Gust of Wind dm_co_windstoss
Tornado dm_co_wirbelwind
魔法墙
Magic Barrier dm_co_magischerwall
毁灭者
Destroyer dm_co_zerstoerer
保护者
Protector dm_co_beschuetzer
心灵冲击
Mind Strike dm_me_gedankenschlag
能量烈焰
Energy Blaze dm_me_energiebrand
能量漩涡
Maelstrom dm_me_mahlstrom
战斗入迷
Combat Trance dm_me_kampftrance
保护符文
Runes of Protection dm_me_schutzrunen