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圣域2:黄金版手动添加击飞效果教程

2013-07-11 17:32:11 作者:霸气侧漏

圣域2:黄金版
圣域2:黄金版

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圣域2:黄金版》技能击飞MOD,手动添加击飞效果教程。

首先,用记事本打开游戏目录⁄scripts⁄shared⁄spells.txt

然后,参考后文进行修改。

he_st_eissplitter ——红色的位置是“技能名称”所在

附录含有游戏中技能所对应的名称

entry9 = {"et_chance_piercing", 334, 2, 6, 5 },——紫色是原版entryX所在

entry10 = {"et_hurl_enemy", 1000, 0, 0, 9 }, ——棕色是修改后entryX所在

方法:

搜索找到想要修改的“技能名称”位置;

下拉找到连续的entry栏(“原版”连续entry中最大数字X);

在entryX 后面添加额外一行: entryX= {"et_hurl_enemy", 1000, 0, 0, 9 },

X的数值为X+1

添加的额外一行之前需要手动输入两个Tab(按两下Tab键位)

注意不要少了逗号 “, ”

冰冷荆棘

原版:

mgr.defineSpell( "he_st_eissplitter", {

eiStateName = "cSpellCast",

fxTypeCast = "FX_HE_EISSPLITTER_C",

fxTypeSpell = "FX_HE_EISSPLITTER",

fxTypeCastSpecial = "FX_HE_CAST_K",

duration = 1.500000,

animType = "ANIM_TYPE_SM07",

animTypeApproach = "ANIM_TYPE_INVALID",

animTypeRide = "ANIM_TYPE_INVALID",

animTypeSpecial = "ANIM_TYPE_RIDESM01-SPECIAL",

causesSpellDamage = 1,

tokens = {

entry0 = {"et_maxangle_cone", 180, 2, 0, 8 },

entry1 = {"et_spelldamage_ice", 700, 350, 0, 133 },

entry2 = {"et_spelldamage_physical", 700, 350, 0, 133 },

entry3 = {"et_missile_adapt", 2900, 315, 0, 9 },

entry4 = {"et_missile_adapt", 470, 27, 1, 9 },

entry5 = {"et_spelldamage_ice", 490, 245, 2, 133 },

entry6 = {"et_chance_criticalhit", 98, 2, 3, 5 },

entry7 = {"et_chance_piercing", 334, 2, 4, 5 },

entry8 = {"et_missile_adapt", 470, 27, 5, 9 },

entry9 = {"et_chance_piercing", 334, 2, 6, 5 },

},

fightDistance = 525.000000,

aspect = "EA_HE_STORM",

cooldown = 0.000000,

soundProfile = 0,

cost_level = 250,

cost_base = 500,

focus_skill_name = "skill_HE_storm_focus",

lore_skill_name = "skill_HE_storm_lore",

spellClass = "cSpellHeEissplitter",

spellcontroltype = "eCAtype_a_effect_cone",

sorting_rank = 2,

})

冰冷荆棘

修改后:

mgr.defineSpell( "he_st_eissplitter", {

eiStateName = "cSpellCast",

fxTypeCast = "FX_HE_EISSPLITTER_C",

fxTypeSpell = "FX_HE_EISSPLITTER",

fxTypeCastSpecial = "FX_HE_CAST_K",

duration = 1.500000,

animType = "ANIM_TYPE_SM07",

animTypeApproach = "ANIM_TYPE_INVALID",

animTypeRide = "ANIM_TYPE_INVALID",

animTypeSpecial = "ANIM_TYPE_RIDESM01-SPECIAL",

causesSpellDamage = 1,

tokens = {

entry0 = {"et_maxangle_cone", 180, 2, 0, 8 },

entry1 = {"et_spelldamage_ice", 700, 350, 0, 133 },

entry2 = {"et_spelldamage_physical", 700, 350, 0, 133 },

entry3 = {"et_missile_adapt", 2900, 315, 0, 9 },

entry4 = {"et_missile_adapt", 470, 27, 1, 9 },

entry5 = {"et_spelldamage_ice", 490, 245, 2, 133 },

entry6 = {"et_chance_criticalhit", 98, 2, 3, 5 },

entry7 = {"et_chance_piercing", 334, 2, 4, 5 },

entry8 = {"et_missile_adapt", 470, 27, 5, 9 },

entry9 = {"et_chance_piercing", 334, 2, 6, 5 },

entry10 = {"et_hurl_enemy", 1000, 0, 0, 9 },

},

fightDistance = 525.000000,

aspect = "EA_HE_STORM",

cooldown = 0.000000,

soundProfile = 0,

cost_level = 250,

cost_base = 500,

focus_skill_name = "skill_HE_storm_focus",

lore_skill_name = "skill_HE_storm_lore",

spellClass = "cSpellHeEissplitter",

spellcontroltype = "eCAtype_a_effect_cone",

sorting_rank = 2,

})

 he_st_eissplitter ——红色的位置是“技能名称”所在

附录含有游戏中技能所对应的名称

entry9 = {"et_chance_piercing", 334, 2, 6, 5 },, ——紫色是原版entryX所在

entry10 = {"et_hurl_enemy", 1000, 0, 0, 9 }, ——棕色是修改后entryX所在


Spells中英文技能对应的“技能名称”:

六翼天使
盛怒打击
Pelting Strikes     se_co_schlaghagel
空翻攻击
Assailing Somersault     se_co_wirbelsprung
心灵之锤
Soul Hammer     se_co_seelenhammer
冲劲十足
Dashing Alacrity     se_co_befluegeln
战斗姿态
Battle Stance     se_co_kampfhaltung
神力复原
Hallowed Restoration     se_cm_heilen
致死重击
Baneful Smite     se_cm_blitz
辐射光柱
Radiant Pillar     se_cm_lichtsaeule
灌输信仰
Instill Belief     se_cm_bekehrung
净化光辉
Cleaning Brilliance     se_cm_lichtaura
大天使之怒
Archangel's Wrath     se_te_schwertfeuer
神力防护
Divine Protection     se_te_notschild
光华新星
Flaring Nova     se_te_schockwelle
防护能量
Warding Energy     se_te_energieschild
能量武器
beeEffGee     se_te_beeeffgee
审判官
无情之刑
Callous Execution     in_in_hinrichtung
无情毁损
Ruthless Mutilation     in_in_verstuemmelung
狂热激情
Frenetic Fervor     in_in_eifer
净化惩戒
Purifying Chastisement     in_in_kasteiung
苦修枷刑
Mortifying Pillory     in_in_pranger
闪电阵
Levin Array     in_po_faecherblitz
强力猛推
Raving Thrust     in_po_machtstoss
群集大旋涡
Clustering Maelstrom     in_po_machtsog
狂热二重身
Zealous Doppelganger     in_po_doppelgaenger
狂热二重身(buff)
Zealous Doppelganger Buff     in_po_doppelgaenger_buff
两极反转
Reverse Polarity     in_po_vergeltung
恐怖麻痹
Paralyzing Dread     in_uw_entsetzen
驱逐灵魂
Dislodged Spirit     in_uw_seelenraub
无情镇压
Inexorable Subjugation     in_uw_versklavung
亵渎喷发
Eruptive Desecration     in_uw_schaendung
灵魂掠夺
Soul Reaver     in_uw_seelenfaenger
高等精灵
祖火球
Ancestral Fireball     he_in_feuerball
炽燃风暴
Blazing Tempest     he_in_feuersturm
流星火雨
Incendiary Shower     he_in_meteor
炎魔
Fire Demon     he_in_feuerdaemon
炙热肌肤
Incandescent Skin     he_in_feuerhaut
冰冷荆棘
Glacial Thorns     he_st_eissplitter
霜冻闪光
Frost Flare     he_st_frostschlag
狂暴雨云
Raging Nimbus     he_st_schneesturm
湍降遮罩
Cascading Shroud     he_st_nebelform
水晶肌肤
Crystal Skin     he_st_kristallhaut
钴元素打击
Cobalt Strike     he_ar_energieblitz
幽影步
Shadow Step     he_ar_teleport
强劲鼓舞
Grand Invigoration     he_ar_regenerationskraft
驱逐魔法
Expulse Magic     he_ar_bannkreis
魔法转化攻击
Magic Coup     he_ar_magischerschlag
暗影战士
毁灭冲击
Ruinous Onslaught     sk_hc_rammstoss
魔力击
Demonic Blow     sk_hc_harterschlag
镰割扫击
ScythingSweep     sk_hc_befreiungsschlag
鼓舞令
Rousing Command     sk_hc_kampfruf
强力回复
Grim Resilience     sk_hc_willensstaerke
狂杀作乐
Killing Spree     sk_tc_kampfrausch
强化旗
Augmenting Guidon     sk_tc_standarte
强劲反弹
ReflectiveEmenation     sk_tc_umlenkung
暴跳如雷
Frenzied Rampage     sk_tc_attacke
战斗腾跃
Belligerent Vault     sk_tc_sprung
幽灵手
Spectral Hand     sk_ap_geisterhand
暗影帐幕(buff)
ShadowVeil Buff     sk_ap_geistform_buff
暗影帐幕
ShadowVeil     sk_ap_geistform
骸骨堡垒
Skeletal Fortification     sk_ap_unterstuetzung
召集灵魂
Rallied Souls     sk_ap_kampfbefehl
冥府忠士
Nether Allegiance     sk_ap_kohorte
森林女神
破坏冲击
Ravaged Impact     dr_hu_konzentrierterangriff
标枪攻击
Darting Assault     dr_hu_angriffsserie
丛林飞行
Forest Flight     dr_hu_sprint
尘卷风
Dust Devil     dr_hu_wirbeln
邪恶掠夺者
Sinister Predator     dr_hu_projektilfokus
扭曲刑罚
Twisted Torment     dr_vo_quaelen
恶毒疫病
Viperish Disease     dr_vo_krankheit
恶意图腾
Malicious Totem     dr_vo_totem
邪恶诅咒
Black Curse     dr_vo_verderbensfluch
濒死意志
Moribund Animus     dr_vo_zombie
纠缠藤蔓
Tangled Vine     dr_nm_wucherwurzel
感触圣地 Goldenglade Touch     dr_nm_handauflegen
敏锐心智
Acute Mind     dr_nm_wacherverstand
土生尖刺
Edaphic Lances     dr_nm_bodenspiesse
远古树皮
Ancient Bark     dr_nm_rindenhaut
神庙守卫
战斗扩展
Battle Extension     tw_cc_kampfarm
致命长矛
Deathly Spears     tw_cc_todesspiesse
战斗警戒(buff)
Combat Alert Buff     tw_cc_kampfaura_buff
战斗警戒
Combat Alert     tw_cc_kampfaura
T能量遮罩
T-Energy Shroud     tw_cc_tkampfschild
专注一击
Dedicated Blow     tw_cc_schoepfungsschlag
强化射击
Amplifying Discharge     tw_te_projektil
怒火冲天
Furious Emblazer     tw_te_flammenwerfer
强化射击
Archimedes Beam     tw_te_archimedisstrahl
震动轻击
Jolting Touch
    tw_te_tschock
浮空推进
Propelled Levitation     tw_te_levitieren
远古变异
Primal Mutation     tw_en_mutieren
充电网格
Charged Grid     tw_en_energienetz
不可触力
Untouchable Force     tw_en_schockpulse
炽热余火
Fiery Ember     tw_en_gluthitze
瞬息寒冰
Icy Evanescence     tw_en_eiseskaelte
Horse Combat Arts
Charge     mount_sturmangriff
Rear Up     mount_aufbaeumen
Leap     mount_sprung
Dragon Mage Combat Arts
永恒之火
Eternal Fire     dm_dm_ewigesfeuer
巨龙袭击
Dragon Strike     dm_dm_drachenschlag
幼龙伙伴
Familiar     dm_dm_vertrauter
巨龙形态
Dragon Form     dm_dm_drachenform
DF-Fire Odem     dm_form_drgn_feuerwand
DF-Jump     dm_form_drgn_teleport
DF-Fireball     dm_form_drgn_feuerball
狂暴巨龙
Dragon Berserk     dm_dm_berserkerform
DB-Frenzy     dm_form_brsrk_blutrausch
DB-Lacerate     dm_form_brsrk_zerfetzen
阵风
Gust of Wind     dm_co_windstoss
Tornado     dm_co_wirbelwind
魔法墙
Magic Barrier     dm_co_magischerwall
毁灭者
Destroyer     dm_co_zerstoerer
保护者
Protector     dm_co_beschuetzer
心灵冲击
Mind Strike     dm_me_gedankenschlag
能量烈焰
Energy Blaze     dm_me_energiebrand
能量漩涡
Maelstrom     dm_me_mahlstrom
战斗入迷
Combat Trance     dm_me_kampftrance
保护符文
Runes of Protection     dm_me_schutzrunen

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