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英雄连2单独关掉阴影、后期处理以及改声音质量的方法

2014-03-29 01:59:01 作者:带刺的蔷薇

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英雄连2》单独关掉阴影、后期处理以及改声音质量的方法

文件位置:

win7我的文档里: C:⁄Users⁄Administrator⁄Documents⁄My Games⁄Company of Heroes 2

文件名: configuration_system

只改value= #

别改valuetype

configuration =

{

[1] =

{

setting = "window",

value = 0,

valueType = 1,

},

[2] =

{

setting = "shadows", 阴影.改成0就没了

value = 0,

valueType = 2,

},

[4] =

{

setting = "postprocessing", 后期处理,改成0就没了

value = 0,

valueType = 1,

},

[5] =

{

setting = "mousescroll",

value = 128,

valueType = 2,

},

[6] =

{

setting = "refreshratedenominator",

value = 1000,

valueType = 2,

},

[7] =

{

setting = "musicvolume",

value = 255,

valueType = 2,

},

[9] =

{

setting = "soundquality", 声音质量 0~2

value = 2,

valueType = 2,

},

[11] =

{

setting = "graphicsquality", 画质, 0~5

value = 5,

valueType = 2,

},

[12] =

{

setting = "modeldetail", 模型细节

value = 511,

valueType = 2,

},

[13] =

{

setting = "soundreverb",

value = 2,

valueType = 2,

},

[14] =

{

setting = "effectsfidelity", 特效, 0 ~ 3

value = 3,

valueType = 2,

},

[15] =

{

setting = "keyscroll",

value = 128,

valueType = 2,

},

[16] =

{

setting = "texturedetail", 画质细节, 之前调了个1感觉没什么区别...

value = 0,

valueType = 2,

},

[17] =

{

setting = "worldviewquality", 世界视角的画质, 0~2

value = 2,

valueType = 2,

},

[21] =

{

setting = "physics", 物理效果, 0~3

value = 3,

valueType = 2,

},

[22] =

{

setting = "reflections", 反射(指的就是水吧), 0~1

value = 1,

valueType = 1,

},

[23] =

{

setting = "sfxvolume",

value = 255,

valueType = 2,

},

[25] =

{

setting = "width",

value = 1680,

valueType = 2,

},

[26] =

{

setting = "verticalsync", 同步

value = 0,

valueType = 2,

},

[27] =

{

setting = "ambocclquality", 环境光反射

value = 2,

valueType = 2,

},

[28] =

{

setting = "soundfrequency",

value = 44100,

valueType = 2,

},

[30] =

{

setting = "shrubsdetail", 花花草草,不知道极限是几...

value = 1,

valueType = 2,

},

[31] =

{

setting = "shaderquality", 著色器, 依旧不知上限是几

value = 1,

valueType = 2,

},

[33] =

{

setting = "mastervolume",

value = 255,

valueType = 2,

},

[34] =

{

setting = "screengamma",

value = 3,

valueType = 2,

},

[35] =

{

setting = "soundconfig",

value = 7,

valueType = 2,

},

[37] =

{

setting = "raindetail", 雨的效果

value = 2,

valueType = 2,

},

[38] =

{

setting = "antialiasing", 抗锯齿

value = 0,

valueType = 2,

},

[39] =

{

setting = "height",

value = 1050,

valueType = 2,

},

[40] =

{

setting = "modelquality", 模型画质, 应该可以高于1的吧,有兴趣的试试.

value = 1,

valueType = 2,

},

[41] =

{

setting = "effectsdensity", 效果密度, 0~3

value = 3,

valueType = 2,

},

[42] =

{

setting = "terraindetail", 地形细节, 0~3

value = 3,

valueType = 2,

},

[43] =

{

setting = "speechvolume",

value = 255,

valueType = 2,

},

[44] =

{

setting = "snowdetail", 雪, 如果没猜错,应该是 0~3.

value = 2,

valueType = 2,

},

[45] =

{

setting = "soundvoices",

value = 128,

valueType = 2,

},

[46] =

{

setting = "refreshratenumerator",

value = 59954,

valueType = 2,

},

}

version = 1010

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