《死亡岛》解决顿卡方法
2014-03-29 01:49:52 作者:zhuzhu
有些玩家玩死亡岛会有些顿卡,所以发此贴解决顿卡
打开deadisland【游戏目录】⁄DI⁄Out⁄Settings里的Video.SCR改成TXT
把里面的那些玩意全部改为下面这些:
!Resolution(i,i)
!WindowOffset(i,i)
!Monitor(i)//-1primarymonitor
!BPP(i)
!FSAA(i)//FullScreenAntiAliasing,0-none,higherisbetter
!TexBPP(i)
!TextureQuality(s)//VeryLow,Low,High
!Filtering(s)//Bilinear,Trilinear,Anisotropic,AnisotropicTrilinear
!GammaFloat(f)
!MaxRefresh(i)
!Shadows(s)//Low,High
!ShadowMapSize(i)
!SpotShadowMapSize(i)
!Lightmaps()
!Fullscreen()
!VSync()//enableverticalsync
!MaterialQuality(i)//lowerisbetter
!WaterQuality(i)//lowerisbetter
!GrassQuality(i)//lowerisbetter
!FXQuality(i)//higherisbetter
!FXFadeLevel(i)//0-4(lowerisbetter)
!EnvQuality(s)//FullDynamic,RareDynamic,Static
!ShaderPath(i)//0-1.1,1-1.4,2-2.0,3-3.0,4-x360,5-4.0,6-ps3
!PostProcess(s)//Simple,Normal
!DisplayDeviceType(i,f,f,f,f)//devicetype(LCDTVetc.):0-default
!Curves(s)//curvestexure
Resolution(1920,1080)
Monitor(0)
BPP(24)
FSAA(0)
TexBPP(32)
TextureQuality("High")
Filtering("Trilinear")
Fullscreen()
VSync()
Shadows("High")
ShadowMapSize(1024)
SpotShadowMapSize(1024)
Lightmaps()
GammaFloat(1.00)
MaxRefresh(60)
MaterialQuality(2)
FXQuality(3)
FXFadeLevel(2)
WaterQuality(2)
GrassQuality(0)
EnvQuality("FullDynamic")
ShaderPath(3)
DisplayDeviceType(0,0.000000,1.000000,1.000000,1.000000)
然后别忘了改回原来的名字~~~~~
打开游戏爽吧~~~发现顿卡不见了,OK啦
注:此方法不一定对每个玩家都有效,不喜勿喷