《圣域2堕落天使》故事背景介绍
2014-03-28 15:44:10 作者:webadmin
在十亿年前,造物主创造了这个世界,他在世界上每一个角落制造了高智商的种族,来确保自己被顶礼膜拜的地位。最初的时候,炽天使以及他们的领袖-大天使在造物主身边协助他。世界一直很平静,直到有一天,大天使决定打造他自己的世界!他们汲取控制能量的力量不再依*造物主的学识,并以此创造了一个属于他们自己的拥有多种高智商种族的世界。每个种族都被赋予自由以完成他们各自的目的,大天使把这个世界称之为安卡利亚。
没过多久,造物主就发现了他们的行为,然而,他并没有去摧毁安卡利亚,而是把炽天使流放到这里,并命令他们去保护这里。只有当炽天使能完全的统一这里所有的种族的时候,他才会踏上的安卡利亚土地。唉,但这一切并没有发生。高等精灵-炽天使的一个优秀种族,利用控制能量的优势慢慢成为了这个世界的精英。在随后的许多年里,虽然这在高等精灵内部是曾产生过分歧,然而,精灵森严的等级制度还是造就了一个所有人必须绝对的服从的至高无上的统治者的环境。
一场毁灭性的战斗爆发了,成千上万的人在战斗中死亡,在这场血流成河的战斗中,炽天使失去了许多同伴,遭受了前所未有的打击,战争结束后,高等精灵分裂成为几个部落,一部分坚定的拒绝再使用控制能量并希望回归以前的自然过一种新的生活方式,高等精灵对于控制能量的使用有两种不同的意见,一种是争取重造以前那个世界,让自己的种族重现曾经的辉煌,另外一种是一个最大的部落,希望利用控制能量将消除污秽、恢复圣洁的“神火”蔓延至整个安卡利亚大陆,并利用神火来达到其梦想成为霸主的地位。又一场内战在史无前例的黑暗中有悄然到来。
《圣域2:堕落天使》的时代回溯到《圣域》/《圣域:魔都魅影》之前的2000多年,它把玩家带入到一个控制能量依然很活跃的世界中。很多众所周知的重大事件尚未发生,人类依然受高等精灵的控制和奴役,侏儒们依旧在世外桃源中安居乐业,无论是岁月,还是事件,这个世界和《圣域》/《圣域-魔都魅影》的所发生的一切都有着天壤之别。
另外,顺着剧情的发展,将有两条截然不同的路线,你将成为影响安卡利亚世界的一颗重要棋子,角色可以选择是跟随光明阵营还是加入黑暗阵营,每一方都很强大,所有的角色都会尊重世界于两种截然相对的目标和追求的任意选择。炽天使以及她的同伴审判官,由于自己的忠实信仰,他们无法选择自己的阵营不管他们自己是正义还是邪恶,所以,他们会继续按照命中注定的命运去战斗。
玩家可以选择自己的阵营,如果选择暗影战士,高等精灵大师, 树妖庙或是神庙护卫,玩家你需要决定是否跟随光明阵营还是加入黑暗阵营,当有些时候两个阵营剧情主线重叠时,任务NPC和一方的盟友可能会将另外一方视为敌人,NPC角色的反应和行动完全取决于你所选择的阵营路线。
角色的个性化设置,尤其在多人游戏里,将增加更多方面的角色扮演要素,玩家可以自主决定自己角色的发展方向,是否喜欢独自升级还是组队去分摊经验,或者只是想最终和其他玩家PK挑战。即使你选择同样的角色也会在各个方面有所不同,包括外观,阵营和技能,这完全取决于玩家的个人爱好。圣域2在加入很多的变化后依旧保持着自己原有的风格,提供了让人上瘾的目前很流行的游戏风格,包括单人游戏模式和多人游戏模式。
不仅仅有多样的角色阵营,《圣域2:堕落天使》提供了11个风格迥异的地区可以探索,在高等精灵的城市外面的高等精灵地区独特的风格以及那里的怪物和炽天使的家乡很像,这里的动植物以及建筑风格很适合他们的社会状况以及科技发展。
下页附英文原件,翻译不当的多多包涵:
For aeons, The Creator has been designing worlds. He populated each of these worlds with an intelligent race to ensure He would be worshipped. Since the beginning of time, the Seraphim and their leaders – the Archangels – have been by his side to assist him. And thus the cycle remained in harmony, until the Archangels took it upon themselves to forge their own world. They siphoned the ethereal creative energy without their Creator’s knowledge and used it to forge their own planetary creation, placing several intelligent races upon it. Each of these races were given the freedom to pursue their own goals. The Archangels named this world Ancaria.
It was not before long that The Creator became aware of their doings. However, instead of destroying Ancaria he chose to banish the Seraphim to this world and ordered them to protect it. He would only set foot on Ancaria if and when the Seraphim were able to unite all races. Alas, this was not to happen. The High Elves, the preferred race of the Seraphim, took advantage of the creative energy instilled within the very essence of the world. During the following years the Elven hierarchy crafted an environment for themselves in which they were unconditionally regarded as supreme rulers. Still, even amongst the High Elves this plan was subject to controversy.
A devastating civil war ensued, with many deaths and horrific losses. The Seraphim suffered tremendously, losing many of their kind during the bloodshed. When the war came to an end, the High Elves segregated into several tribes. Some steadfastly refused to harness the creative energy and turned to nature as a new way of life. Those High Elves advocating the use of creative energy divided into two factions: The first strived to return the world and its races back to its former glory, with the second - a largely religious group - intending to use the creative energy to spread a ‘cleansing’ fire over Ancaria, determined to emerge as leaders when the fire has fulfilled its purpose. Another civil war looms impatiently on the ever-darkening horizon…
Sacred 2 – Fallen Angel takes place 2.000 years before Sacred / Sacred Underworld and leads the player into a world where the creative energy is still active. Many familiar events have not yet taken place and thus, the Humans are still predominantly servants or slaves of the High Elves. The Dwarves still enjoy their somewhat distanced existence, and the world is full of differences to the days and events that will occur in Sacred and Sacred Underworld.
Furthermore, two completely different routes to follow the story and to actively influence the world of Ancaria have been implemented. Characters may decide whether to follow the path of Light or the path of Shadow. Both sides are equally strong and they regard the world from alternative perspectives with opposing aims and quests. However, the Seraphim and her counterpart, the Inquisitor, are both fixed in their allegiance and cannot choose their paths as their basic alignment is always good and evil respectively. Thus, they will continue to fight according to their pre-determined heritage.
Players may choose their character class and, if selecting one of the Shadow Warrior, High Elf Adept, Dryad or Temple Guardian classes, the decision of whether to follow the Light or the Shadow becomes a choice of the player. The storyline of both sides will overlap at times: Quest givers and allies of one side may be targets or opponents on the other side. The non-player characters will also react accordingly and act depending on their alignment.
The individualization of the characters – especially in the multiplayer games – will increase the aspect of roleplaying. Players decide the development of their character; whether their preference lies with playing alone or in a group in order to gain experience, or perhaps the ultimate objective is to seek the challenge of fighting against other players. Even avatars of the same character class will vary greatly
in appearance, alignment and abilities, depending on the individual preferences of the players. Sacred is not all change though – it remains true to itself and offers full single player and an enhanced multiplayer mode with the popular addictive gameplay style that remains rooted at the very core of the action.
Just like the character classes, the eleven regions that can be explored in Sacred 2 – Fallen Angel boast individual designs. The High Elf regions outside of their cities have individual characteristics just like the home regions of the Seraphim or those of the Orcs. Flora, fauna and architecture have been adapted according to race, social status and technological development.
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